This gas pump system redesign focuses on UX/UI across three micro-interactions associated with pumping gas. Fueling, payment, and garbage disposal are made less obtrusive by minimizing the form of the pump unit, inspired by concrete parking barriers, pneumatic bank systems, and iterated utilizing Adobe Firefly. By using motors to raise and lower the gas nozzle the pump is easier to maneuver around. By detailing user scenarios,  journeys, affordances, triggers, rules, and feedback of pumping gas the screen system at the pump was also streamlined, wireframed, and prototyped.

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